Mode-locking — is a technique in optics by which a laser can be made to produce pulses of light of extremely short duration, on the order of picoseconds (10−12 s) or femtoseconds (10−15 s). The basis of the technique is to induce a fixed phase… … Wikipedia
Mode 7 — For other uses, see Mode 7 (disambiguation). Screenshot of a basic Super Nintendo demo using this graphical effect Mode 7 is a graphics mode on the Super NES video game console that allows a background layer to be rotated and scaled on a scanline … Wikipedia
Quirks mode — refers to a technique used by some web browsers for the sake of maintaining backwards compatibility with web pages designed for older browsers, instead of strictly complying with W3C and IETF standards in standards mode.OverviewThe structure and… … Wikipedia
Small-Screen Rendering — Opera Mini 4.2 Тип Мобильный браузер Разработчик Opera Software ASA ОС J2ME … Википедия
Small Screen Rendering — Opera Mini 4.2 Тип Мобильный браузер Разработчик Opera Software ASA ОС J2ME … Википедия
Compatibility mode (browser) — Compatibility mode is a feature of Internet Explorer (IE), a web browser, from version 8 onwards. IE8 Internet Explorer 8 was promoted by Microsoft as having stricter adherence to W3C described web standards than Internet Explorer 7. As a result … Wikipedia
Quirks Mode — Saltar a navegación, búsqueda Quirks mode hace referencia a una técnica usada por algunos navegadores para mantener la compatibilidad hacia atrás con páginas web diseñadas para navegadores más antiguos. Contenido 1 Presentación 2 Modo Quirks,… … Wikipedia Español
Text mode — is a kind of computer display mode in which the content of the screen is internally represented in terms of characters rather than individual pixels. Typically, the screen consists of a uniform rectangular grid of character cells, each of which… … Wikipedia
Subpixel rendering — is a way to increase the apparent resolution of a computer s liquid crystal display (LCD) by rendering pixels to take account the screen type s physical properties. It takes advantage of the fact that each pixel on a color LCD is actually… … Wikipedia
Split Frame Rendering — Schema der Funktionsweise Split Frame Rendering (SFR) (mit Load Balancing von ATI als Scissor Mode bezeichnet) ist ein Render Modus, der bei Multi GPU Verfahren eingesetzt wird. Technik Im Gegensatz zum einfacheren AFR Modus, bei dem abwechselnd… … Deutsch Wikipedia